local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 133004474
L1_1 = {}
L2_1 = {}
L2_1.config_id = 474001
L2_1.monster_id = 21010101
L3_1 = {}
L3_1.x = 2199.078
L3_1.y = 283.041
L3_1.z = -385.408
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 256.029
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1 = {}
L4_1 = 4114
L3_1[1] = L4_1
L2_1.affix = L3_1
L2_1.pose_id = 9002
L2_1.area_id = 3
L3_1 = {}
L3_1.config_id = 474002
L3_1.monster_id = 21010101
L4_1 = {}
L4_1.x = 2162.252
L4_1.y = 275.273
L4_1.z = -394.189
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 331.283
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1 = {}
L5_1 = 4114
L4_1[1] = L5_1
L3_1.affix = L4_1
L3_1.pose_id = 9002
L3_1.area_id = 3
L4_1 = {}
L4_1.config_id = 474003
L4_1.monster_id = 21010101
L5_1 = {}
L5_1.x = 2223.845
L5_1.y = 286.205
L5_1.z = -321.121
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 210.144
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L5_1 = {}
L6_1 = 4114
L5_1[1] = L6_1
L4_1.affix = L5_1
L4_1.pose_id = 9002
L4_1.area_id = 3
L5_1 = {}
L5_1.config_id = 474005
L5_1.monster_id = 21010101
L6_1 = {}
L6_1.x = 2194.074
L6_1.y = 282.194
L6_1.z = -291.361
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 267.086
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L6_1 = {}
L7_1 = 4114
L6_1[1] = L7_1
L5_1.affix = L6_1
L5_1.pose_id = 9002
L5_1.area_id = 3
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 474001
L5_1 = 474002
L6_1 = 474003
L7_1 = 474005
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
